![]() Your campaign with Kugath Plaguefather is quite slow and is generally not recommended for newer players, as although the units are quite simple to use, Nurgle's campaign mechanics are underwhelming and poorly tuned. So, keep some war beasts and flying units on reserve to deal with surprise threats. Your main weakness is getting overwhelmed or flanked by missile and cavalry units. With only two missile units and no cavalry, your roster is limited, although you will get access to eight different types of (flying) monsters. Discussions, strategies, stories, crude cave-drawings, and more for Medieval 2, Empire, Shogun 2, Rome 2, Attila, Thrones of Britannia, Warhammer, Three Kingdoms, Troy, Pharaoh and others. All units are slow and sturdy, preferring to win their battles through attrition.Īs Nurgle, you win your battles by enduring whatever the enemy can throw at you, and coming out on top in the end. A subreddit for the Total War strategy game series, made by Creative Assembly. Gameplay-wise, Nurgle is closer to the Dwarves, and if you like to play defensively, you should consider playing as Nurgle. And it’s the best one to play with if you’re looking for a real challenge. Now, if you’re a veteran of the game Well, your answer will probably still be yes. The units are even more revolting than the Skaven and are all linked to various plagues and other diseases. Marcomanni Are the Marcomanni the weakest starting civilization in the game If you’re a newcomer to Total War, your answer will probably be yes. Then Seleucids.Nurgle the Plague God was one of the most popular factions in Warhammer fantasy, and rightfully so. Of course it isn't perfect, the chariots still bug me a bit - even though I loved seeing the chariots faithfully represented according to the best archaeology we have, for historical good sense I would have liked to have seen these in greater variety, and painted in bright colours, and dismountable, and deployable by the thousand, and in evidence more on the mainland continent.Īnyway, I digress: Iceni/Gauls/Suebi/Rome. Theseus compelled these cities to unite, and to give to Cecropia, now called Athens, as the capital city of the whole coun- try, the. It's really the combat that is enjoyable, although I love that a little bit of attention has been paid to their look and their equipment (if you can get over how much stuff is wrong or in the wrong place), so torcs, woollen checked pants, suebian knots, the use of iron, the love of bright colours, the coats and so on, it brings alive some of the glimpses left among the poverty of information we (in Northern/Western Europe) have about the civilisations of our ancestors (if such they were) before they were so studiously exterminated by the invaders from the mediterranean. I have to say some of the European Barbarians are a lot of fun. Rome is the most powerful faction in game, which s probably fair because it's reasonable historically and they are the star of the show. generate REVOLTS.An example of my own was a Revolt at Athens where I had to deal with 14.000 rebels and slaves :\ Most people would think that Phalanxes are a problem which is I think is an excessive idea because all you have to do is Bombard them with any missile unit and Outmanuever them with Infantry or Cavalry (Combined Action would be greatly suggested) :)įinally I believe that the only problem you can come across would be the large presence of foreign cultures because they will just, ehhh. Roman Praetorian Cavalry are an excellent force with the superb Draco ability available to no other faction, but until their acquisition you'll have to rely on Auxillaries which can be recruited in almost the entire European Peninsula.Greatest of all shortages will be the Missile one.You can acquire them through capturing of the Provinces of Hellas or Syria for instance(Generally throughout the Eastern World) that means you will have a hard time over there! Now as you expand your Empire you will notice a significant lack in Missile And Cavalry Forces. Once the Italian Peninsula is secured and Carthage defeated you will have consolidated your Empire and will be having a tremendeous influence over other nations, resulting in diplomatic comfort( Trade Agreements, Non-Agression Pacts, Military-Defensive Alliances).Plus that the Romans field Impressive Research Rates which will give you an edge over your opponents. It fields excellent early Infantry which will allow you to expand quickly. ![]()
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